Okay, I can understand that not everything you’ve done can be fully tested. I can understand that even things you’ve tested can have unexpected effects elsewhere. I even understand that you can’t squash every bug before your schedules force you to get to work on new material. I DON’T want to get pissy about that stuff, because you’ve told us that’s how it is, and you’re doing your best. Okay, taken at word. Great. Good job, carry on.
What I DON’T understand, and can’t accept, is when a bug is reported. You acknowledge it and go back to the table to squash it. You put in the hours, you claim to squish it, but when it hits live the fix is half-arsed, and parts of the bug still exist. This I just don’t get. I won’t even get IN to monks and handwraps. I’m talking some pretty simple, straightforward toggle switches guys. If you’re going to tackle a bug on your list, and claim to have it fixed, you MUST test that what you did worked! Otherwise you just wasted your time, QA’s time, and whatever resources it took to add your non-fix to the patch.
So sorry guys, I WANT to be on your side, but this buggy nonsense has GOT to end. PLEASE!!!!